Saturday 6 July 2013

1500 PTS Premier Tournament @ GW Highgate

Today I had a sort of warm up for WGT coming up in a couple weeks.  I tried out a 1500 pt Empire list for WFB at the local GW (somewhere I haven't been gaming in ages).  My main game being warmachine, many of my opponents from that game DESPISE GW stuff.  I think it's a bitter attitude (one that I once shared at a time) for people who believe they've been slighted by GW.  If you look past all the bullshit GW constantly does, which is sometimes hard to do, you can see a light hearted game with great looking models and most of all pretty awesome and fun people who play (WFB at least.. 40k night probably smells bad haha).

Almost finished all 8 Demigryphs.  These guys did more scaring people with their bark than actually destroying them with their bite!  They look scary!!!


I wanted to use some of the Demigryphs I've recently painted so that was a must.  I also wanted to practice redirecting and fleeing more, so I took a small group of Knightly Orders with musician to help out with that.  I took some guns to shoot stuff dead and a Celestial Wizard Level 4 to improve their damage output with the Harmonic Convergence spell.

General: Celestial Wizard Level 4, Earthing Rod
Battle Standard Bearer Captain, Standard of Discipline, Full Plate Armor, Shield
Master Engineer, Light Armor (I had 1 point leftover)
Master Engineer

Halberdiers x32, Full Command Group
Detachment Archers x5
Knightly Orders x5, Musician

Demigryph Knights x5, Musician
Great Cannon

Helblaster Volleygun
Helblaster Volleygun

Game 1:  I faced off against my good buddy Kiel! Who ta thunk?  I signed up for a tournament to face someone I regularly play. The scenario was Blood and Glory, leaving me with 4 fortitude points and Kiel had 5 I think.  Kiel brought Beastmen with notable threats being a Cygor, a horde of Gor with two hand weapons and a couple characters inside, 1 being a BSB and 1 being a level 3 bray shaman on lore of Beasts, and a big block of 25-30 Bestigor with great weapons.  It turned out there was a huge piece of area terrain in the middle of the damn table that meant Kiel's force wasn't going to be steadfast in combat (though i dont want them to be there!) but also meant I was at a -1 to hit modifier with all my guns.  The short of it was I spent a couple turns shooting his stuff, taking off the Cygor turn 1 with a single cannon shot, and mowing down about half of the Gor with helblasters.  There was a turn where my knights were in the rear of his Gor, my block of halberds in the flank, and my poor helblasters in front.  This ended up with me eventually grinding him out, breaking him, and winning then and there with more than half his fortitude destroyed in 1 unit.  The DGK also had a bit of fun breaking the bestigor who were out of BSB range, and had also failed their hatred check.  I didn't end up catching them, however, though it did not matter.  Empire victory.

Game 2: I faced a dwarf opponent who was named Tanner if i recall correctly.  The scenario was Battle Line.  I was really hoping not to face either of the dwarf players, as I knew it would be a 'cannon-off' and fortune would favor whoever didn't roll 1's and misfires.  Tanner's army had a LOT of scary guns: a grudge thrower, an organ gun, and 2 cannons (1 was flaming).  He also had a horde of dwarf warriors with great weapons and a BSB hiding inside, 10 thunderers, and another 25 man block of dwarf warriors with his general.  Tanner finished deploying first, most things camping the corner in true dwarfy fashion, but I still managed to win the roll off for first turn even with his additional +1 to the roll.  This pretty much set the pace of the game from the start.  My cannon took out his organ gun, the main threat to my demigryphs, while my helbasters advanced up in to range (I actually forgot but my gracious opponent let me move them after the fact!).  My knights marched off toward a cannon that eventually killed itself with a misfire before i got the chance to get to grips with it, and my demigryphs were actually successfully baited toward the bearer of the Rune of Challenge.  Tanner's general was holding that rune, and really caught me out.  I ended up failing a BAD charge putting me in a horrible position that was in direct cannoning line straight through all the demigryphs.  luckily Tanner's dice hated him this game and he only managed to hit and kill 1 with the ensuing cannonball.  after a couple more rounds of helblasters in the face and chain lightning bouncing between his units, all he had left was his horde and Tanner, unsurprisingly and unashamedly conceded the game.  It's never fun getting beat up when there's really no hope anyways, at that point it would just be me rolling dice.  It was quite the kicking and I felt kinda bad. I really enjoyed Tanner and would definitely play him again in a deserved rematch.  Empire Victory.

Game 3:  This was up against Allen's Vampires.  Allen had a metric ass ton of models in this list, with the biggest threats being a vampire general in a block of 30 or so graveguard, 2 units of ethereal fast cav, and a tomb banshee.  we were playing battle for the pass which i thought was going to give me a huge advantage, my army being shooty and all.  However, I had NO idea that the ethereal fast cav were indeed fast cav, and therefore could vanguard.  I had a +1 for the roll for first turn yet still failed.  This was boding ill.  Allen vanguarded directly in my face with stuff 99% of my army cant hurt! awesome! During my turn, I looked at it and figured I could probably charge the close unit of ethereal cav and beat them out on combat res alone.  They don't have many attacks, with 1 apiece, and there were only 5 of them.  After shooting some graveguard and crypt ghouls with helblasters and cannoning off a few more graveguard, i charged in with my halberdiers and my archers also had to charge just to get out of the way.  luckily for me,   his cav didnt do a SINGLE wound, and I managed to wipe them completely due to combat res.  Allen's next turn saw the beginning of a horrible spell haunting me the entire game: Curse of Years on the Halberdiers.  I couldnt dispel it in his magic phase, nor my own magic phase, and finally in his NEXT turn I got rid of it. My knightly orders fled a charge from crypt ghouls after beating up some dire wolves, and that flee reaction panicked my DGK, almost sending them off the board!  The game came down to my halberdiers grinding out a big unit of zombies with the banshee inside, my helblasters almost tabling the graveguard from persistent shooting, his vampire walking through the helbasters, and my DGK destroying the graveguard and getting the vampire down to a single wound.  We were the last to finish, and counting up VPs, I had won!  Allen was another excellent opponent and good sport and there was really no whining or complaining the entire day (probably because I won all 3 games, I'm the biggest whiner after all!).  Empire Victory!

I had tons of fun and would like to thank the staff at GW Highgate for running the event. I think the overall consensus was that it was a  fun event with no real problems.  my friend Kiel ended up winning on sportsmanship/soft score.  He went 1-2! Congrats Kiel, people love you apparently!! I gave Kiel my best sportsmanship vote, as well as a vote for best painted, alongside Jonathan's excellently painted vampire army.   Kiel is really good for taking a dick kicking and still keeping in good spirits (for the most part =P) and is just generally a fun and funny opponent to have a game with.  2nd place goes to both Jonathan and I.  Yay us!  I've already signed up for their next tournament, which will be 2000 points sometime in November most likely.

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