Sunday, 3 February 2013

Warhammer Fantasy Empire Army Project





This is my goal for July 20 and 21st.  I'll be attending a Warhammer fantasy tournament that requires fully painted armies for entry.  My theme is Nordland, with Knights Panther knightly orders and Knights Griffon demigryph knights.
My list is:
General: Arch Lector
Celestial Wizard Level 4 w/ Earthing Rod
Bright Wizard Level 1 w/ Dispel Scroll
Captain Standard Bearer w/ Standard of Discipline
Master Engineer
Master Engineer
Halberdiers x39 w/ full command
Detachment Archers x5
Detachment Halberdiers x17
Knightly Orders x5 w/ musician
Knightly Orders x5 w/ musician
Great Cannon
Great Cannon
Demigryph Knights x4 w/ musician
Demigryph Knights x4 w/ musician
Helblaster Volleygun
Helblaster Volleygun
Steam Tank

Total is 2500 on the button I believe.

the characters have nothing but mundane weaponry, such is life.  they are empire human heroes with poor offensive/defensive stats in the first place so they will cower in the back in a halberdier bunker while the guns and knights take the brunt of things. 

the celestial wizard is great with helblasters and 1+ saves.   having 4 levels means i have a really good chance of getting the spells i want, these are mostly Harmonic Convergence and Comet of Casandora.   Harmonic Convergence means i can target a friendly unit and have that unit re roll all results of 1 for armor saves, wounds, and to hit.  If i choose to do the more powerful version of this spell it can affect all friendly units within 12".  this is ideal.  i want both my helblasters, cannons, and demigryph knights re rolling 1s.  helblasters that reroll 1s and use the master engineer's ballistic skill of 4 is absolutely obnoxious as is rerolling failed armor saves on all my 1+ heavy hitters.  just such a deadly spell in this list.
the comet of casandora is great because it forces my opponents to come towards me or get hit by a meteor shower.  once they come towards me..they will be in the 24" range of my helblasters.

cannons are there to take out the big stuff, and damn they are efficient at it.

the demigryph knights follow up and take out whatever is left of units that have been shot.

 


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